Fabian Schempp Posted January 18, 2016 Share Posted January 18, 2016 Hi, I'm very new to babylon.js. But I have a lot of experience with Blender and worked with other 3D Engines like Unity3D. I try to get a bone driven animation from Blender working in babylon.js. It works but it seems that the last keyframe of the animation used as the restpose for the animation, which gives totaly wrong results. Has this happen to anyone else? What can cause this behavior? Best, Fabian Quote Link to comment Share on other sites More sharing options...
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