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sprite need longPress trigger...


MasterK
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  • 2 weeks later...

I can literally feel the love.  :D  Over in the other thread, we proved that sprite.actionManager.OnPointerOut/OverTrigger does not work.  ( http://www.babylonjs-playground.com/#G1QID#1 ).  So, let's look at the docs for actionManagers on sprites... http://doc.babylonjs.com/tutorials/How_to_use_Actions (near the end)  Might just as well check for broken links while we're there, too.

Does it say ANYTHING there about "Not all of the standard triggers are available on sprite actionManagers."  ?

No.  So, this could look like a bug... to MasterK.  It looks like only SOME of the sprite.actionManager... is working.  Many things aren't.  The docs don't say that actionManagers have limited power when used on sprites.  *shrug*

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