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Sadly, I cannot make it. But I just want to say your tutorial on Redis with Nodejs scaling is incredible. I don't think people realize how EASY it is to scale to thousand's of player's by just spinning up multiple instances with PM2.   

I wonder if you guys have any plan at GoldFire Studio's to also create a action rpg isometric game with your team, I think that would be a big hit

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12 hours ago, WombatTurkey said:

Sadly, I cannot make it. But I just want to say your tutorial on Redis with Nodejs scaling is incredible. I don't think people realize how EASY it is to scale to thousand's of player's by just spinning up multiple instances with PM2.   

I wonder if you guys have any plan at GoldFire Studio's to also create a action rpg isometric game with your team, I think that would be a big hit

Thanks, I really appreciate it! I've actually been meaning to do a follow-up post since we've since migrated to HAProxy and gotten all levels fully redundant. We definitely have plans to start on a new game, hopefully later this year, and it'll certainly be a totally different genre from what we've done before.

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