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CSG Transparency Bug


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There are overlapping faces on the mesh that is created.  It isn't a major issue, but it is a problem for my project, because I would like to use CSG to create transparent meshes.

You can see the issue here:


The darker areas where the objects connect are overlapping faces.

Here is a wireframe:


Does BJS have a function that I can run the Mesh through to clean up those overlapping faces?

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