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.babylon.manifest load error


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Hello all,

I have read through the various posts about fixing this issue but I still cannot seem to figure it out. I am receiving the following error: 

GET http://localhost:3000/assets/car.babylon.manifest?1459361047809 404 (Not Found)

Here is the code that is giving the error: 

BABYLON.SceneLoader.ImportMesh("car", "assets/", "car.babylon", scene, function (meshes) {
    var m = meshes[0];
    m.scaling = new BABYLON.Vector3(0.5,0.5,0.5);

In my assets folder I created a file called: scene.babylon.manifest and inserted the following code into it:

  "version" : 1,
  "enableSceneOffline" : true,
  "enableTexturesOffline" : true

I am not sure why this is not working, I feel like I need to require that babylon.manifest file somewhere but I am not sure where?

also, my index.html file looks like this at the top:

      <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
      <title>Babylon My Scene</title>
      <link rel="stylesheet" href="style.css">
      <script src="http://www.babylonjs.com/cannon.js"></script>
      <script src="http://www.babylonjs.com/oimo.js"></script>
      <script src="http://www.babylonjs.com/babylon.js"></script>
      <script src="script.js" charset="utf-8"></script>


Any help would be greatly appreciated, 


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