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Toggle Overlay


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I want to toggle Overlay on my obj.

I do this :

//This is my function to get selected object:

function MouseOverObj(){
            if (currentMesh ){
            return currentMesh;
 // and my function to changed it on mouse over: 

        function toggleOverlay (){
            if (obj){
                if(obj !== currentMesh ){
                    if (obj.renderOverlay == false){

and i put it on 

scene.registerBeforeRender(function() {


Is work perfectly  but I wich your opinion on whether this is the best method to do this properly? (sorry for my bad english :( )


Thank ;)

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