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Collision without body


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Hi everyone. i Have a problem with collision.

I want to do collision between funkcje Layer and player.

It is fine, collide is detecing, and player is blocking with tile from funkcje layer.


But how to do about player is colliding with funkcje layer, but dont block with it and player can go throw the funkcje layer tile?


Anyone can help?


create: function{
this.funkcje = this.map.createLayer('funkcje');

this.map.setCollisionBetween(1, 10000, true, 'funkcje');

update: function{

this.game.physics.arcade.collide(this.player, this.funkcje, this.wyborfunkcji, null, this); 



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