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Object not receiving shadow


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As Samuel pointed out moving the box shows that it is casting a shadow.

usePoissonSampling - which is your go to option when having meshes casting and receiving at the same time - can result in pretty crude shadows at times.

So for your playground you could also try to tweak something like the shadowGenerator.bias like here (line 29) http://playground.babylonjs.com/#MPBTA#3


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