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mesh.renderOutline, "glow" / gradient fade effect


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Hi people,

I'm wondering if it's possible at Babylon's current state of mesh.renderOutline to do some kind of glow or gradient fade effect?

The docs doesn't say anything on the subject so i guess it isn't, but i still wanted to ask here incase someone knows something.

and as a picture says a thousand words^^ this is kinda what i'm after:



Cheers :)


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