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exporting a 3D scene


jellix
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Hi,

let's say I've created a little scene hat just contains a cube and a sphere.

Now I would like to export these bodies as a CAD-File like a DXF-File.

Are there any possibilities for that? If not, is there a possibility to export 2D-CAD Data?

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You have to find a webGL ripper, or write one. Maybe it's not so difficult to convert webGL tri into stl file (more simple than obj i think) for example ? I'm not dev so i can't help you that much ^_^

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