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Mesh gone when i try to animate rotation


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Hello, when i want to rotate my mesh by using animations it gone, i can get object, see it position but mesh is gone

checkpointsPositions re objects so they have got quarention 
 HERE - i add "rotation" "QUATERNION" just everything connected with rotation

function CreateAnimation(index = 0)

	var rotationAnimation = new BABYLON.Animation("rotationAnimation", "HERE", 30,     BABYLON.Animation.ANIMATIONTYPE_QUATERNION, BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE);
    var rotationKeys = [];
	var rotationLenght = 0;
		for(var i = 0 ; i < checkpointsPositions[index].length-1 ; i++)
	    rotationKeys.push({ frame: i*60, value: (checkpointsPositions[index][i].rotation) });
    var bezierEase = new BABYLON.BezierCurveEase(0,0,0,0);
	scene.beginAnimation(players[index], 0, rotationLenght*60, true);



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