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How to tween scale


qdrj
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Hi,

 

How can I tween scale property for sprite?

We can easily tween alpha, x, y etc but I'm stucked with scale.

this.add.tween(this.playButton).to({ alpha: 1, y: 220 }, 500, Phaser.Easing.Back.Out, true, 1000); // working
this.add.tween(this.playButton).to({ scaleX: 2, scaleY: 2 }, 500, Phaser.Easing.Back.Out, true, 1000); // nope            this.add.tween(this.playButton).to({ scale: 2 }, 500, Phaser.Easing.Back.Out, true, 1000); // and again 
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