hankhill Posted November 8, 2016 Share Posted November 8, 2016 Hi guys, I'm very new to this so I'd really appreciate if someone would be able to point me in the right direction. I have a 2d top-down car game where the track boundaries is a polygon made with physics editor. I need to get the distances from the car at various angles to the boundaries of the track. I've looked for line polygon intersection but I haven't been able to find anything. Any idea where I should start here? Link to comment Share on other sites More sharing options...
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