GameMonetize Posted December 17, 2013 Share Posted December 17, 2013 Thanks to great folks at Sokrate, we now have a first version of a documentation: http://www.sokrate.fr/documentation/babylonjs/index.html Big thanks to Temechon and his team Dad72, Nico and melaugui 3 Quote Link to comment Share on other sites More sharing options...
Temechon Posted December 17, 2013 Share Posted December 17, 2013 My pleasure ! I would like to ask, if any of you guys have some update to do on a specific function or a class, don't hesitate to send me a PM, I will update the documentation quickly ! Dad72 and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
dav74 Posted December 17, 2013 Share Posted December 17, 2013 Thank you very much Temechon Temechon 1 Quote Link to comment Share on other sites More sharing options...
Dad72 Posted December 18, 2013 Share Posted December 18, 2013 Super cool. A big thank you to Temechon and his team. Temechon 1 Quote Link to comment Share on other sites More sharing options...
Ariel Yust Posted December 19, 2013 Share Posted December 19, 2013 Hallelujah ! great stuff thanks Quote Link to comment Share on other sites More sharing options...
isigui Posted December 19, 2013 Share Posted December 19, 2013 Thank you !! Quote Link to comment Share on other sites More sharing options...
Temechon Posted January 10, 2014 Share Posted January 10, 2014 Hi all, The documentation has been updated to version 1.8.0 of babylon (with the awesome physics engine). You can find it here : http://www.sokrate.fr/documentation/babylonjs/index.html Doncha think that aquamarine green on white background... sort of sucks? ;/ Sadly for Wingnut, the template has not been updated If it's a big ask from the community, we can obvisouly change it. Cheers ! Wingnut, Dad72 and GameMonetize 3 Quote Link to comment Share on other sites More sharing options...
brainlab Posted January 16, 2014 Share Posted January 16, 2014 Great.Just what I was looking for. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 12, 2014 Share Posted March 12, 2014 Error in documentation: Class: PickingInfopickedPoint return BABYLON.Vector3 (no Vector2)Class: ScenePick add the camera a signature: pick(x, y, predicate, fastCheck, camera); Thanks Quote Link to comment Share on other sites More sharing options...
Temechon Posted March 21, 2014 Share Posted March 21, 2014 Hi all, The documentation has been updated to version 1.9.0 of babylon. Still the same link : http://www.sokrate.fr/documentation/babylonjs/index.htmlThe babylon.js version has been added in the documentation title. The old version (1.8.0) can be found here : http://www.sokrate.fr/documentation/babylonjs/1.8.0/index.html I tried to take into account all your remarks/PM. If I forgot something, please send me a message. Cheers ! Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 21, 2014 Share Posted March 21, 2014 Thank you, however pick() has disappeared from the mesh class (1.8.0 and 1.9.0) Quote Link to comment Share on other sites More sharing options...
Temechon Posted March 21, 2014 Share Posted March 21, 2014 I cannot find any method called 'pick' in the class Mesh in babylon.js => Not in babylon.js, not in the documentation ! Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 21, 2014 Share Posted March 21, 2014 Ah yes, I was wrong, pick is in the Scene class.Sorry Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 22, 2014 Share Posted March 22, 2014 Is it is possible to have classes in a margin (left for example) rather than a select menu. This select menu is not practical when one seeks a class then another. Quote Link to comment Share on other sites More sharing options...
Temechon Posted March 23, 2014 Share Posted March 23, 2014 I use an automatic template with jsdoc to generate the website : let me check if there is any other template that could fit this need. In the mean time, check this : http://www.sokrate.fr/documentation/babylonjs/classes.list.html Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 23, 2014 Share Posted March 23, 2014 Should the margin is always present left when one is in a class. I hope that you will find a template. Thanks Temechon Quote Link to comment Share on other sites More sharing options...
Wingnut Posted March 30, 2014 Share Posted March 30, 2014 Dad72... there are currently 86 classes and surely more to come. That means the left-margin list-of-classes would need to scroll. A scrolling left-margin list of classes... would conflict with the scrolling of the rest of the page. Its still possible, using focus changing... but... what would you gain? You would still (sometimes) have to scroll down through a list of classes like you do now. You can only get about 35 items in a left margin list (without scrolling) and still have the font be readable-sized. If you could get the left margin list of classes to scroll independently, it would still be over 3 screens of scrolling (at the current Sokrate font size). You gain very little class selectability, and you will lose about 25% of screen width area. http://webpages.charter.net/wingthing/html/propIndex.htm *shrug* Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 30, 2014 Share Posted March 30, 2014 I find it well as on your link with the left margin. Quote Link to comment Share on other sites More sharing options...
Wingnut Posted March 31, 2014 Share Posted March 31, 2014 But only 35 items in my left margin, and with small fonts. We have 86 classes in BJS, so the Sokrate left margin would need to scroll vertically... lots. We might be at 150 classes in two years. My guess... 25 CLASS items per screen using Sokrate current font size. So you would have to scroll that left margin area... 6 screens... to get from top to bottom. Do you understand what I am saying? The current pull-down CLASS menu makes you scroll up and down a little, but a left-margin method of CLASS selection, would also make you scroll up and down a little. Would you gain CLASS-selecting speed with the left margin method? Not much, I think. Just my opinion. Some expert html template writer could sure try your method. It's certainly possible. It would be interesting to see it and test drive it. A person would have to study JsDoc quite a bit, probably. *shrug* Quote Link to comment Share on other sites More sharing options...
Dad72 Posted March 31, 2014 Share Posted March 31, 2014 No, if the body of page is in an iframe, then the scroll of the margin will remain a position when we click on a class. for my part, I find it more convenient to have a margin to find a class... The navigation menus selection <select> is less obvious. Quote Link to comment Share on other sites More sharing options...
Wingnut Posted April 1, 2014 Share Posted April 1, 2014 Nod. I found a few... but not sure if Temechon would want to try them out. And, they might be non-standard. https://groups.google.com/forum/#!topic/jsdoc-users/lVz20dcVHo4 A couple links there to a 'classes sidebar' version. Here is another... http://www.thebrightlines.com/2010/05/06/new-template-for-jsdoctoolkit-codeview/ There is a picture of one here... http://css.dzone.com/articles/introduction-jsdoc None of these examples show a long classes list, so it's difficult to see how well that would work. *shrug* I'm easy. Temechon might not be. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 1, 2014 Share Posted April 1, 2014 The 2 and 3 link looks interesting. Quote Link to comment Share on other sites More sharing options...
Dad72 Posted April 30, 2014 Share Posted April 30, 2014 The documentation is not updated? There should be a official documentation for babylon, rather than community documentation. In the case of abandonment, the documentation is not updated as it might be the case here.There should be a documentation also explains what functions and examples of basic usage would make a really perfect documentation. I have the right to dream. A perfect documentation attracts many users. If you look at the documentation of Unity3D (for exemple), there are many users because their documentation is great, perfect . Quote Link to comment Share on other sites More sharing options...
Temechon Posted May 12, 2014 Share Posted May 12, 2014 Hello all ! Long time no see The documentation has been updated to the version 1.11 of our favorite 3D engine : BabylonJS ! http://www.sokrate.fr/documentation/babylonjs/index.html As usual, if you see any mistake, send me a PM (with a beer please ) Wingnut, Dad72 and GameMonetize 3 Quote Link to comment Share on other sites More sharing options...
Dad72 Posted May 12, 2014 Share Posted May 12, 2014 Cool, Temechon. Thank you. We believed that you do more will update this documentation. Temechon 1 Quote Link to comment Share on other sites More sharing options...
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