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Serialize scene and exclude ground or several objects


Dad72
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@Deltakosh

vertexData for a mesh is still serialized even if we have

mesh.doNotSerialize=true;

See PG. (look in console).

Can we please fix this, so that the vertexData is not serialized for mesh that we not want in our serialization.

http://www.babylonjs-playground.com/#NFVON#4

@Dad72 you agree to this to?

UPDATE:

A little more readable consol result using a ground instead of a sphere.

http://www.babylonjs-playground.com/#NFVON#5

 

Edited by DigiHz Data
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