Dad72 Posted November 15, 2016 Share Posted November 15, 2016 Hello, I would like to serialize the scene but exclude terrain generated by heightmap. My goal would be to generate a file for the ground and another for the rest of the scene. I thought if it was possible to add an option to: Quote BABYLON.SceneSerializer Serialize(scene, excludeMesh); // With arry for excludeMesh And to do better, by adding an array to excludeMesh, one could even exclude several objects which would be better. What do you think about the Deltakosh idea? Thank you Quote Link to comment Share on other sites More sharing options...
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