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Car demo not working (anymore?)


jpdev
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Hi guys,

I am looking into doing a little car game in babylon - and I ran into a demo about a physics car:

http://www.babylonjs-playground.com/#SFELK#1

Since this was linked by deltakosh in this article: https://www.eternalcoding.com/?p=2764 I guess that it was working at some point, but is broken now?

(For me the car won't accelerate - steering seems to work, but with no acceleration there is no way to tell for sure)

Does anyone know what went wrong here with babylon 2.5beta?

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It would be nice if the oimo plugin could choose the world scale automatically based on the average size of the dynamic physics imposters.

edit:  I looked into this and I'm not sure it's doable, since the physics bodies use the world scale when they are created.

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