Jump to content

Time management like in unity3d


Recommended Posts

slowmotion ==> motion ==> animation

Control over time will depend on how you are animating within BJS

  1. animation object - motion speed depends on how far apart key frames are;
  2. scene.register(Before/After)Render - motion speed depends of increment of position/rotation per frame;
  3. setTimeout/setInterval  -  motion speed depends on time between intervals.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...