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Set spriteTile width to whole screen and autoScoll it in Phaser.js


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Hi everyone!

I am currently working on a game where a player has to avoid walls that spawn on the top of the screen.

I have a sprite that is a three-line road. Player can step on only one line at a time.

I want the background sprite (the road) to auto scroll from top to bottom. 

At the same time I want it to spread across the entire screen width. To I basically want a single sprite to have the width of the screen and tile vertically.

Is it possible to achieve such a thing in Phaser?

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