Heppell08 Posted January 4, 2014 Share Posted January 4, 2014 Pretty much what the title says really. I was wanting to look for a pretty heavily detailed in depth tutorial on using phaser. I like the idea of having to go through many small little snippets of seemingly irrelevant code to then have it become part of the big picture. Syntax styles like: player = game.add.sprite(32, game.world.height - 150, 'dude');// player - the named variable for your player sprite// game.add.sprite = adding the sprite into the whole game.// (32, game.world.height - 150, 'dude'); // 32, sprites X position // game.world.height, sprites Y position// 'dude' = the png image name declared when you loaded image earlierThese kind of tutorials but in full detail. I work better once i read through various different types of syntax and code usages. I've read on javascript in a general sense but would like a full tutorial if there is one out there. Thanks in advance Link to comment Share on other sites More sharing options...
rich Posted January 4, 2014 Share Posted January 4, 2014 No-one has written an 'in depth' one yet I'm afraid. I'd very much like to but it's really a matter of time. I've been seriously considering maybe doing a Kickstarter for a proper Phaser book, but I'm not sure it would be popular enough yet. Pixelguy, Heppell08, drhayes and 3 others 6 Link to comment Share on other sites More sharing options...
Mike Posted January 5, 2014 Share Posted January 5, 2014 A Phaser book sounds superb and the idea for a crowd fund is also good enough since Phaser is open source! Link to comment Share on other sites More sharing options...
mwatt Posted January 6, 2014 Share Posted January 6, 2014 I'd buy it in a heart-beat. Heppell08 1 Link to comment Share on other sites More sharing options...
jerome Posted January 6, 2014 Share Posted January 6, 2014 yepan e-book would be so nice ! Link to comment Share on other sites More sharing options...
Heppell08 Posted January 6, 2014 Author Share Posted January 6, 2014 Ah ok thanks Photon. Yeah a book would be a great idea considering the community out there using phaser as a means to make games. I think it would be a good way to go for future development of phaser to a wider audience of devs too Link to comment Share on other sites More sharing options...
end3r Posted January 9, 2014 Share Posted January 9, 2014 I'm finishing an article on how to create simple Phaser game (it's Monster Wants Candy demo from my workshop at Mozilla Festival) with basic structure: loading assets, main menu, game loop, and the usual methods like rendering the sprites or getting user input. Not sure if it will be the depth you're looking for, but hopefully someone can benefit from it. Will let you know when it will be published. Lonan, nem0ff and jerome 3 Link to comment Share on other sites More sharing options...
Heppell08 Posted January 9, 2014 Author Share Posted January 9, 2014 I'm finishing an article on how to create simple Phaser game (it's Monster Wants Candy demo from my workshop at Mozilla Festival) with basic structure: loading assets, main menu, game loop, and the usual methods like rendering the sprites or getting user input. Not sure if it will be the depth you're looking for, but hopefully someone can benefit from it. Will let you know when it will be published.Yeah that would be great. Love the slides on that site BTW. Very polished and slick looking Link to comment Share on other sites More sharing options...
HTML5Tyler Posted January 9, 2014 Share Posted January 9, 2014 I'm currently working on a new full demo game that is using Phaser that will be opened source. I will be creating tutorials for it and the code will have a lot of comments for dissecting. I'm not sure when it'll be completed, though I'm making some fast progress so hopefully soon Lonan 1 Link to comment Share on other sites More sharing options...
JHardin1112 Posted January 29, 2014 Share Posted January 29, 2014 I'm currently working on a new full demo game that is using Phaser that will be opened source. I will be creating tutorials for it and the code will have a lot of comments for dissecting. I'm not sure when it'll be completed, though I'm making some fast progress so hopefully soon I'd like to see this. Good luck. Hope to see it soon! Link to comment Share on other sites More sharing options...
end3r Posted January 29, 2014 Share Posted January 29, 2014 Finished mine some time ago but still waiting for the review and publishing. That's the problem of writing for others, I should've just published it on my blog when it was ready. Link to comment Share on other sites More sharing options...
JHardin1112 Posted January 29, 2014 Share Posted January 29, 2014 Finished mine some time ago but still waiting for the review and publishing. That's the problem of writing for others, I should've just published it on my blog when it was ready. I was interested to read your as well end3r. I actually just followed you on Twitter as well. Do you have a time frame as to when yours will be published? Who did you write it for? Link to comment Share on other sites More sharing options...
end3r Posted January 29, 2014 Share Posted January 29, 2014 No response yet and I have no idea when it will be published. I was writing it for Build New Games, the tutorial is quite huge with 4k+ words. jerome 1 Link to comment Share on other sites More sharing options...
JHardin1112 Posted January 29, 2014 Share Posted January 29, 2014 Woah, that's quite a large tutorial. I'm interested to read it whenever it's published. Hopefully soon :-)! Link to comment Share on other sites More sharing options...
end3r Posted January 29, 2014 Share Posted January 29, 2014 Well, it's more like a step-by-step walkthrough using a simple, complete game. Anyway, I also would like to see it published as soon as possible Link to comment Share on other sites More sharing options...
JHardin1112 Posted January 29, 2014 Share Posted January 29, 2014 Well, it's more like a step-by-step walkthrough using a simple, complete game. Anyway, I also would like to see it published as soon as possible Honestly, that's exactly what I'm looking for. I'm completely new to Phaser and game development. Link to comment Share on other sites More sharing options...
i3Designer Posted February 23, 2014 Share Posted February 23, 2014 I will purchase immediately Link to comment Share on other sites More sharing options...
Telash Posted March 11, 2014 Share Posted March 11, 2014 Well, it's more like a step-by-step walkthrough using a simple, complete game. Anyway, I also would like to see it published as soon as possible Can I assume this will be based on the current (at the time of writing) 2.0 build? Or will is it for 1.X ? I havn't been through 2.0 yet so I am unsure how much has changed or if it's even significant enough to make this question worth asking however Link to comment Share on other sites More sharing options...
xronn Posted March 11, 2014 Share Posted March 11, 2014 I would back a phaserBook do the kickstarter! Link to comment Share on other sites More sharing options...
Kobaltic Posted March 13, 2014 Share Posted March 13, 2014 I am working on a Phaser tut with ajax to a PHP server with MySQL db back end. No time frame yet as I am currently spending my free time looking for a job. As soon as I get one I will be back on this. Hopefully this weekend!! Link to comment Share on other sites More sharing options...
end3r Posted March 13, 2014 Share Posted March 13, 2014 Can I assume this will be based on the current (at the time of writing) 2.0 build? Or will is it for 1.X ? I havn't been through 2.0 yet so I am unsure how much has changed or if it's even significant enough to make this question worth asking however As the tutorial is still in the works I think I'll try to update the source code of the game example to have it working with Phaser 2.0 when it comes out. Lonan 1 Link to comment Share on other sites More sharing options...
jtuttle Posted March 18, 2014 Share Posted March 18, 2014 Any word on this? I'm just getting started with Phaser (and pretty new to JavaScript). Would be great to see a real example of how to organize a Phaser project. Link to comment Share on other sites More sharing options...
end3r Posted March 22, 2014 Share Posted March 22, 2014 I hope I'll find some time soon to finally finish that tutorial (got feedback, so it's time for me to add some changes), because I started it a long time ago. Will let you know when it gets published. Heppell08 1 Link to comment Share on other sites More sharing options...
end3r Posted July 22, 2014 Share Posted July 22, 2014 It's kind of depressing to see my post from January saying that I'm "finishing" the tutorial which ended up published in July, but it's better than never. You can read Getting starter with Phaser tutorial on the Tuts+ Gamedev website and give feedback about it in this topic if you have any. turnA 1 Link to comment Share on other sites More sharing options...
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