Jump to content

Sprite size problems


Recommended Posts

I created a Texture Atlas using SpriteSheet Packer and I thoght it will crop the sprites but when i debug it showing the bounds i get what you can see in one of the pics attached, but when you look at the texture file the sprites are cropped, I dont know if that's a problem with frame dimensions in the json definition or not.

Is there a way to do that without editing all the images to the proper dimensions?



Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...