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How do I change the position of a mesh? [Solved]


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What is my problem

My problem is that I can't find how to change the position of a mesh..

My mesh is like floating above the ground.

My script:

var char = BABYLON.SceneLoader.ImportMesh("", "obj/", "obj1.babylon", scene, function (newMeshes) {
        char.position.y = -4;
        camera.target = newMeshes[0];

As you see, I've tried to make it change position but it simply doesn't work.


EDIT : My question got answered. :-)

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8 minutes ago, aWeirdo said:

this is probably what you're trying to do;

var char;
BABYLON.SceneLoader.ImportMesh("", "obj/", "obj1.babylon", scene, function (newMeshes) {
    char = newMeshes[0];
    char.position.y = -4;

    camera.target = char;


Thank you! I hope this will fix my problem.

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