usoban Posted April 28, 2017 Share Posted April 28, 2017 Hello I've modeled a simple terrain in Blender: - ground is a mesh which has been "lowered" in certain areas with Proportional editing tool - water is a simple plane I also have a "sun" light placed in the scene in Blender. I've checked "check collisions" and "freeze world matrix" in the Babylon properties for both ground and water. Now in Blender, all is good. But when I load the scene in BJS, I get the result attached in image (lowered ground areas get no lightning apparently). Can anybody point me towards the problem? Don't know whether its connected to lightning in BJS or is it Blender related. Thanks. Quote Link to comment Share on other sites More sharing options...
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