Hersir Posted June 14, 2017 Share Posted June 14, 2017 Hi, I have animation that plays only part of it , PG, if loop type is BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT and loop is false box stops at the frame and than jumps to end of animation, but if loop is true it stops at correct frame. BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE works as expected. Is it desired behaviour for BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT ? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 14, 2017 Share Posted June 14, 2017 I would say yes Constant is supposed to keep the last key of the animation forever. Hersir 1 Quote Link to comment Share on other sites More sharing options...
Hersir Posted June 15, 2017 Author Share Posted June 15, 2017 Thx for clarifation GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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