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Animation stop issue


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I have animation that plays only part of it , PG, if loop type is BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT and loop is false box stops at the frame and than jumps to end of animation, but if loop is true it stops at correct frame. 

BABYLON.Animation.ANIMATIONLOOPMODE_CYCLE works as expected.

Is it desired behaviour for BABYLON.Animation.ANIMATIONLOOPMODE_CONSTANT ?

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