caymanbruce Posted July 4, 2017 Share Posted July 4, 2017 I find that my game is always running at very low FPS (10 - 28 FPS) no matter what I try to improve the performance. The worst part is I don't know where to begin debugging or profiling. I have the following question, with priority in order. When FPS is low, is it always client side's problem? ( I just want to make sure if I am debugging on the right side, although I have also improved my server side in the process) How to profile it on Chrome? I have used the performance tab on Chrome but all I can see is the call tree from the ticker which goes all the way down to render function and renderCanvas function in PIXI's renderer. It doesn't help much with this information. I have tried commented out parts that are used to render different things in my game. But not leaving a single part out of my game would improve the FPS, the only way to get to 60 FPS is not to display the whole game scene (a container in app.stage) at all. I hope this question is not too specific. Quote Link to comment Share on other sites More sharing options...
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