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On Android Must Tap Twice To Press Button?


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I am having some problem with touch input on Android devices.
I have to touch screen twice to register a button click?

renderer.plugins.interaction.on('pointerdown', function(event) {
	MouseCoordinates = event.data.global;
MouseX = Math.floor( MouseCoordinates.x / (widthScale) );
MouseY = Math.floor( MouseCoordinates.y / (heightScale) );

Is something wrong with the code above?



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If you put a console.log("TAP") statement in the 'pointerdown' handler function does it get logged after tapping once or do you have to tap twice to see the message?

Also does the bottom code block run every frame to update MouseX and MouseY (i.e. each time before you use them)? Otherwise maybe you'll need to update them in the event-handler function after you update MouseCoordinates (and also whenever widthScale or heightScale changes).

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