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Scene dispose freeze BJS


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On PG i cannot replace this problem, so i start to debug source code of BJS and found problem there:

 Scene.prototype.disposeSounds = function () {
            this.mainSoundTrack.dispose(); /// This line of code freeze my TAB

In my project I register some empty BABYLON.Sound (without file) and then scene cannot be disposed.  After remove empty BABYLON.Sound it works!

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