saibotlive Posted October 14, 2017 Share Posted October 14, 2017 Ever since I updated to iOS 11, I’ve noticed phaser games now seem to be stuck on 33fps on my iPhone 7. I wondered if it was just the games I made then I tested the bunny mark link below and it was the same. Has anyone experienced this? http://phaser.io/sandbox/Pjdxyqzl/play samme 1 Link to comment Share on other sites More sharing options...
saibotlive Posted October 14, 2017 Author Share Posted October 14, 2017 I have tried on a separate iPhone with iOS 11 and it’s the same issue, even the games (Tanks etc) have very bad performance on iOS. I am surprised no one has noticed this. Link to comment Share on other sites More sharing options...
saibotlive Posted October 14, 2017 Author Share Posted October 14, 2017 Another attempt with pixi test on mobile Safari, stuck at 33fps. https://codepen.io/staff0rd/full/qROPzg/ samme 1 Link to comment Share on other sites More sharing options...
samme Posted October 14, 2017 Share Posted October 14, 2017 4 hours ago, saibotlive said: Another attempt with pixi test on mobile Safari, stuck at 33fps. https://codepen.io/staff0rd/full/qROPzg/ I tried this on desktop Safari. I'm also stuck on 33fps until I click on the game, then it rises to 60fps. But in CodePen's "Debug" view it's a constant 60fps. Link to comment Share on other sites More sharing options...
saibotlive Posted October 14, 2017 Author Share Posted October 14, 2017 @samme, it is fine on my desktop Safari and on Android chrome. It seems to be iOS Safari now has terrible performance for Canvas. Link to comment Share on other sites More sharing options...
samme Posted October 14, 2017 Share Posted October 14, 2017 phaser-ce/issues/356 Link to comment Share on other sites More sharing options...
saibotlive Posted October 17, 2017 Author Share Posted October 17, 2017 It's stuck at 33fps for both canvas and WEBGL. It's like the javsascript performance for iOS 11 is a lot worse than what it used to be like in earlier versions. Link to comment Share on other sites More sharing options...
saibotlive Posted October 18, 2017 Author Share Posted October 18, 2017 I think this is a serious issue. I’ve checked on a few other iPhones with iOS 11 and it’s capped at 33fps. This makes many phaser browser games unplayable. Link to comment Share on other sites More sharing options...
saibotlive Posted October 23, 2017 Author Share Posted October 23, 2017 BTW, I was able to figure out the issue regarding FPS drop. My phone is set to low power mode a lot of the times. Removing it from low power mode took the FPS back up to 60fps. samme 1 Link to comment Share on other sites More sharing options...
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