Oclahoma Posted November 29, 2017 Share Posted November 29, 2017 Good morning dear GameDevs, I'm trying to make a mesh with StandardMaterial and bumpTexture look metallic, but with moderate success. It should preferably not reflect like glass or chrome, but rather reflect with a surface finish such as brushed or sandblasted aluminium. Does anyone have an idea how to realize something like this? Wingnut 1 Quote Link to comment Share on other sites More sharing options...
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