Wingnut Posted January 5, 2018 Share Posted January 5, 2018 Hi guys. Sorry to butt in. Thx for all your good troubleshooting. Dad72... about float-above-ground place... let's call it "float height". If you raise model much much higher, does model drop to previous 'float height'? Does it act like there is invisible ground above real ground? Can you applyImpulse on side, and tip-over the model? Or maybe invert model, and drop from higher? Any changes seen? If you could guess, would you say ground impostor too high? Or mesh impostor too low? Just curious. Only answer if you are not busy. (thx) Quote Link to comment Share on other sites More sharing options...
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