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Phaser game slow on 4k


phill-hogan
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Hi, general question about an issue I have encountered with a phaser.js game I have built which is running very slowly on a 4k screen only. 

Just wondering if anyone has encountered issues with 4k screens before? i'm sure it is something i have done, but just wondering the most likely place to look?

Thank you :)

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Have you checked the refresh rate of the monitor? It might be 30hz, which will mean requestAnimationFrame is trying to hit 30fps and not 60fps.

This shouldn't be a problem but looks like people are having issues.

There is a thread here which highlights issues with pixi.js on 4k. Phaser uses pixi.js under the hood:

 

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