phill-hogan Posted January 8, 2018 Share Posted January 8, 2018 Hi, general question about an issue I have encountered with a phaser.js game I have built which is running very slowly on a 4k screen only. Just wondering if anyone has encountered issues with 4k screens before? i'm sure it is something i have done, but just wondering the most likely place to look? Thank you Link to comment Share on other sites More sharing options...
TomC Posted January 9, 2018 Share Posted January 9, 2018 Have you checked the refresh rate of the monitor? It might be 30hz, which will mean requestAnimationFrame is trying to hit 30fps and not 60fps. This shouldn't be a problem but looks like people are having issues. There is a thread here which highlights issues with pixi.js on 4k. Phaser uses pixi.js under the hood: Link to comment Share on other sites More sharing options...
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