Koroldev Posted January 10, 2018 Share Posted January 10, 2018 Hi All. Maybe it seems strangely but how I can before use scale9 for sprite2D, scale this sprite without scale9 and after that applying to this sprite scale9? Why I need this? For optimization! I have canvas size 1280x720, then I am make the size for this canvas 640x360 and scale = 2 and for all sprite2D objects on this canvas I set scale = 0.5 and in results we have few resolution for canvas and good quality for all sprite2D objects. But some sprites uses scale9 and if I set scale 0.5 for this sprites, then this sprites at once uses scale9 but I need use just scale 0.5 and after that apply scale9. This is what I get if scale of canvas = 1 and the button scaleX = 1.5, scaleY = 1 (uses scale9) But what I get if scale canvas = 2 and button scaleX = 0.75, scaleY = 0.5 (uses scale9) Need to apply scale 0.5 as original scale and then apply for a new size of sprite the scale9 grid. How I can to do this? Thanks! Quote Link to comment Share on other sites More sharing options...
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