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FPS Optimization


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Hi guys,

I am currently working on a game where you control a person throught a maze. It's my first babylon js application so i'm learning on the go.

I managed to create a good base for the game, a character that you can move around on a world, with a good camera management ect....

My next step is to make the game multiplayer, with NodeJS and Socket.io. The thing is that I noticed that my application can be quite slow sometimes and I think it will be bad for the following of my project.

After some recherch I came accross some SceneOptimization tutorials and I applied them, without much results... I also tried to remove every shadows on the game but there is still some major fps drops

Thats why I finally come to you with the hope that someone can help me. The current version of the game is available at this link : http://test.labyloup.com

I also attach the sources with this message. I know it's not a very good practice to throught a big chunk of code and ask for help, but at this point I really don't know what to do (maybe there is nothing to do)


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