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Rotation problem of gltf meshes


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Hiya DM, welcome to the forum.


Wingnut screwing around.  Changed from degrees of rotation... to rate of rotation.

I also moved the entire GUI and stuff... inside the importMesh onSuccess code-block.  (yawn)

I know, not the objective, but I wanted to play with this WONDERFUL model.

Back on subject:  https://www.babylonjs-playground.com/#742772#8

Not so successful, yet.  Still having problems keeping mesh in-sync.  Fun challenge, though.

Others will have more/better ideas, I'm sure.  I'm a noob.  :)

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