P4nch0 Posted March 31, 2018 Share Posted March 31, 2018 Hi all, Could you help how i can stop detecting collision between two sprites after detecting? this.game.physics.arcade.collide(this.animal, this.animal, this.stopanimzwierz, null, this); After collision i have function which is stop moving sprites, but sprites still staying in collision so i am not possible to start next function which is moving those sprites. Could you help me to find solution? In simple way i want to stop sprites, stop collision between them to move it again with automatically function. Link to comment Share on other sites More sharing options...
onlycape Posted April 2, 2018 Share Posted April 2, 2018 Hi @P4nch0, In the stopanimzwierz function, first use the reset method to change the bodies position to one where there is no collision and then apply the physic properties that you want. Regards. Link to comment Share on other sites More sharing options...
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