BlackMojito Posted April 16, 2018 Share Posted April 16, 2018 Is there a built-in way to apply a smooth animation on the active camera, given a start position, orientation, a final position, a final orientation and time frames? Quote Link to comment Share on other sites More sharing options...
Arte Posted April 16, 2018 Share Posted April 16, 2018 Hi @BlackMojito Is this what you are looking for? Quote Link to comment Share on other sites More sharing options...
Wingnut Posted April 16, 2018 Share Posted April 16, 2018 Yeeeah, and ANYTHING that is an ancestor of NODE... has an .animations property... but that's really just a storage/toy box. Animation objects can be put nearly anywhere, and animate anything, from afar. (I think). GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
Arte Posted April 17, 2018 Share Posted April 17, 2018 Everything explained by BABYLON library (Wingnut). I wish i could explain the way You do! Maybe one day . Wingnut 1 Quote Link to comment Share on other sites More sharing options...
BlackMojito Posted April 18, 2018 Author Share Posted April 18, 2018 On 4/17/2018 at 1:25 AM, Wingnut said: Yeeeah, and ANYTHING that is an ancestor of NODE... has an .animations property... but that's really just a storage/toy box. Animation objects can be put nearly anywhere, and animate anything, from afar. (I think). Very helpful. Thank you guy. Quote Link to comment Share on other sites More sharing options...
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