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Does this completely remove the explosion when fisnished?


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Hi @enpu

I'm trying to remove an explosion animation when it's finished playing. Just want to double check whether the code below completely gets rid of it ...

game.createClass('Explosion', {
    init: function(x, y) {
        this.sprite = game.Animation.fromTextures('explosion');
        this.sprite.position.set(x, y);
        this.sprite.loop = false;
        this.sprite.speed = 60;
        this.sprite.onComplete = function() {

Thank you!

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