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Vertical projection of an image as diffuseTexture on a Mesh


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Given a satellite view of a building, I want to project it on a modelized roof which is a non-flat mesh.

When simply adding the image as diffuse texture to the mesh, the picture does'nt appear as a whole on the building, but seems to be repeated several times accross each triangle of the non-flat mesh.

How could I do a vertical projection of an image on a custom non flat mesh ?

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