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Hello Everyone, 
I've just started to use Babylon.js for the the purpose of posting 3d content to Facebook.
I am trying to post a scene that consists of a 3d model and an environment from a 360 degree image.
How do I export my environment ? all my attempts ( Creating default skybox, a sphere with flipped normal, ...) have been met with failure:
- In case of exporting the environment map no success.
- In case of flipped sphere, it always views the scene from outside rather from inside.

Any solutions? I am trying to refer to the documentation but no clear answer so far.


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MarianG Thanks for the reply.
This is what i encountered:

There's a place for environment texture in the panel, can I use my texture instead?
If not, can I at least make Babylon stick to my camera instead so i can view the background sphere from the inside rather than the default camera that views the entire scene from outside ?

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