Jump to content

Recommended Posts

Hello Everyone, 
I've just started to use Babylon.js for the the purpose of posting 3d content to Facebook.
I am trying to post a scene that consists of a 3d model and an environment from a 360 degree image.
How do I export my environment ? all my attempts ( Creating default skybox, a sphere with flipped normal, ...) have been met with failure:
- In case of exporting the environment map no success.
- In case of flipped sphere, it always views the scene from outside rather from inside.

Any solutions? I am trying to refer to the documentation but no clear answer so far.
Thanks

Case.jpg

Link to comment
Share on other sites

MarianG Thanks for the reply.
This is what i encountered:
case02.thumb.jpg.5e1d8aac2eb17b05dac209a28c1cda42.jpgThere's 

There's a place for environment texture in the panel, can I use my texture instead?
If not, can I at least make Babylon stick to my camera instead so i can view the background sphere from the inside rather than the default camera that views the entire scene from outside ?
thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...