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Is it possible to debug-display sprite?


KungFuFlames
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I do not use physics in the game, but I found more 'native' way to do it:

let render = gameScene.add.graphics();
let bounds = this.getBounds();

render.lineStyle(3, 0xffff37);
render.strokeRectShape(bounds);

basicly I use getBounds() method of the Sprite to get the surrounding rectangle and than you can make some graphics with it.

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