Debo Posted June 14, 2018 Share Posted June 14, 2018 I have two sections on screen. when ever I am focusing on one section I am setting other sections cacheAsBitmap true. My problem is when ever I am toggling focus every time it is creating new texture and memory is going up. Is there a mechanism to delete texture created by cache as bitmap whenever I am setting cacheAsBitmap false? Quote Link to comment Share on other sites More sharing options...
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