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2D Shape, Disc wit inner radius


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Me again, and I believe this is for @jerome again! :)

I'm using the MeshBuilder to create a disc like this:

var circle = BABYLON.MeshBuilder.CreateDisc("botCircle", { radius: 1, tessellation: 18, sideOrientation: BABYLON.Mesh.DOUBLESIDE}, this.scene);



Now I would like to create another disc around the one above, with an inner radius of 1 and (outer) radius of 1.5 to get a shape that will 'extend' this disc, not overlapping it. Is there a feature to do that? If not I believe, I'll have to take a look at the CreateDisc implem and add my own...

Thanks guys

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