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Really bad Internet Explorer performance


jbala87
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Hi, I am creating a game with babylon.js. Currently the game runs very smooth on chrome, firefox (>50fps) but when I run it on internet explorer the game lags a lot (<5fps). The game has to support IE because it is a requirement, is there anything I can do that can increase framerate? any advice?

Thanks!

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  • 1 month later...

Hi,

 

I have tried to find the "Using SW renderer" in the F12 console, but i did not find it.

 

209041IEConsole.png

 

 

The only thing i found is in the internet options, but i did not see any difference between the two modes.

 

900107IEOptions.png

 

Can you be more precise about the "Using SW renderer" ?

 

Moreover, I cannot explain why the FPS of the same scene in Firefox (or Chrome) and IE is different.

 

For example in the heart scene of BuildOurOwnBabylonJS project: I have 10 FPS for IE and 51 for Firefox.

 

Internet Explorer screen:

 

196775IEFPS.png

 

Firefox screen:

 

656982FFFPS.png

 

Is there any possibility to make IE more efficient ?

 

Thanks for your answers.

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Hi,

 

To be sure that Visual studio does not activate the debbuger, I have tried with the Heart demo on babylonjs.com.

 

And the difference is still huge:

 

8 fps for IE:

 

581928BabylonHeart.png

 

And 121 fps for Firefox:

 

898707BabylonHeartFF.png

 

Have you got the same difference ? may be your are using an upper version of IE than us ?

 

Thanks for your answer.

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Hi,

 

I have got this message: "WEBGL11258: Basculement temporaire vers le rendu logiciel pour afficher le contenu WebGL." sorry my IE is in french.

 

But i think it is the french message for "Using SoftWare renderer".

 

If it is, what should I do to disable the SW renderer ?

 

Thanks.

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