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How to target individual animations with PlayAnimationAction?


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I'm a bit lost and confused about PlayAnimationAction. Here's a PG. Click on the cube to play animations.

There doesn't seem to be a way to target only one of the defined animations - it always plays both. I would have expected there'd be a way to specify which animations (by name) should be played when this action is triggered.

Am I missing a trick here?

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I see now that I can use different key frame ranges for each animation and target them individually that way (see updated PG). Still seems a bit counterintuitive though when animations have names and those could be used with greater clarity. But maybe I'm still missing something and there's a better alternative approach to achieving this result?

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