Jump to content

Phaser.Class


mazoku
 Share

Recommended Posts

Sure, you can use it if you like (and are using ES5) but if you're using ES6 for your game, then just use a normal ES6 class instead.

The Phaser.Class is literally just an ES5 syntax wrapper for prototype based classes that gave us a unified structure for all our code. When we move Phaser to ES6 it'll be replaced with ES6 classes of course.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...