Jump to content

Create hidden meshes only visible through the mirror


Recommended Posts

Perhaps you could use a beforerender , as long a person cannot see the mirror and the mesh at the same time (highly likely, since angle of incidence == angle of reflection). You should probably use a  scene level  beforeRender, because it ALWAYS runs.  Mesh level only run when mesh is going to render.

The beforerender might test if the mirror is inFrustum set the visibility to 0 else 1.

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...