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Matterjs, constraints with PhysicsEditor would not stop rotating.


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I am trying to imitate a rotating part (a.k.a. "windmill" please see this youtube video) using the Matter physics engine's constraint.

I have tested a body shape made with PhysicsEditor and that of simple image shape (just a thin rectangle). The windmill made with PhysicsEditor keeps on rotating and it does not seem to stop until you give another collision to the body.

Here is a codepen to demonstrate. https://codepen.io/BeFiveINFO/pen/EdQgdq

Please try pressing space key for a second.

Is there any way to control the behaviour of the body shape made with PhysicsEditor?

Thank you for your help in advance!

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