JohnyCage Posted November 23, 2018 Share Posted November 23, 2018 Hello there, I am trying to put my own rigged(biped) 3d model from 3ds max into babylon world. But I have any problems. For example., how can I set the names of parts of animation in 3ds max as you can se on attached picture? Most often problems with importing models with bones? Thank in advance. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.