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(Solved)How to check if the timer is paused??


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How to check if the timer is paused??

the following is my example code 

game.createScene('Main', {

init: function() {

this.animation = game.Timer.add(100, function() {
 }, true);




I try to using "this.animation.pasued", but not work

update: function() {

if(this.animation.pasued){  //check if the timer is paused, but not work




any idea??? Thank you very much. 


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