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[WIP] Dark Universe RTS in space


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By the way the game has crashed a couple of time after beating a level: 

phaser-arcade-physics.min.js:1 Uncaught Error: Cannot add a Scene with duplicate key: UIScene
    at initialize.getKey (phaser-arcade-physics.min.js:1)
    at initialize.add (phaser-arcade-physics.min.js:1)
    at initialize.processQueue (phaser-arcade-physics.min.js:1)
    at initialize.update (phaser-arcade-physics.min.js:1)
    at MainGame.step (phaser-arcade-physics.min.js:1)
    at initialize.step (phaser-arcade-physics.min.js:1)
    at e (phaser-arcade-physics.min.js:1)

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@Camaleonyco Awesome images! I'd really like to see them on a space-themed AAA game. ?

I'm still a bit skeptical about this game's success, since it's an old-school RTS and unlikely to find any broader audience even with some high quality graphics... But I'm still working on the game and keep this post updated.

Thanks for a crash report, I'll check it out.

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It might not be a unique idea, but there are not many RTS broswer games out there, and there will be a lot less by the end of the year.

Maybe it's a dying genre, but I rather make a RTS game and then try to find an audience  than make another match-3 puzzle.

Good luck!

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